A downloadable TTRPG

Buy Now£6.00 GBP or more

A digital copy of the Wandering’s Call Core Rulebook (PDF)

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Not all Wanderers are lost but, to ignore the Wandering’s Call, incurs a terrible cost...

Wandering’s Call is a dark fantasy tabletop roleplaying game based heavily around the soul, spirits, the paranormal, supernatural and the dark world of those Awakened to be able to use the power of their soul to change themselves and the world around them.

In this game, play as a Wanderer – one drawn to move from odd occurrence to odd occurrence by a mysterious instinct called the Wandering.

Investigate the paranormal, dodge and flee from those who hunt your kind to feast on your delicious soul and encounter all manner of strange beings and spirits. Out of the box, Wandering’s Call is designed to be an exploration of the darker side of fantasy. However, the system has been designed to be tweaked very easily to be higher fantasy and to any power level or theme that your group prefers.

Everything you need to know about running the game is included in this book. Just add a handful of six-sided dice and a bunch of pencils.

  • Rules on how to create your character and how to play the game.
  • Tips for Games Masters (“Marshals”) to run the game.
  • Manifestation Examples (The magic of this system).
  • Lore about Wanderers and what the Wandering’s Call is.
  • Details, lore and stats for enemies, allies and interesting phenomena that can be encountered.
  • A 1-2 session playable adventure to introduce the system for beginners.
  • A longer, multi-session and multi-plot adventure.
  • Lots of lovely and thematic artwork to enjoy.
  • Character sheet pages to photocopy and use.

Purchase

Buy Now£6.00 GBP or more

In order to download this TTRPG you must purchase it at or above the minimum price of £6 GBP. You will get access to the following files:

Wanderings Call CRB - v1 web.pdf 10 MB

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